From the Sept. 12 issue of The Hollywood Reporter. … Trumbull drives me a short distance from his home to a full-size soundstage and escorts me into a screening room that he has constructed to meet his ideal specifications: a wide wall-to-wall and floor-to-ceiling curved screen, with surround sound, steeply rigged stadium seating and a 4K high-resolution projector. As I put on specially designed 3D glasses … Continue reading VFX Legend Douglas Trumbull talks about the Future of Film … and Kubrick.
Product designer Chris Connolly, and software engineers Thomas Dimson and Alex Karpenko. Photo: Ariel Zambelich/WIRED From Wired. Today at 10am PST, Instagram is lifting the veil on Hyperlapse, one of the company’s first apps outside of Instagram itself. Using clever algorithm processing, the app makes it easy to use your phone to create tracking shots and fast, time-lapse videos that look as if they’re shot by Scorsese or … Continue reading Hyperlapse from Instagram
Microsoft Researcher Johannes Kopf ascends Mount Shuksan in the North Cascades with a GoPro. Standard video stabilization crops out the pixels on the periphery to create consistent frame-to-frame smoothness. But when applied to greatly sped up video, it fails to compensate for the wildly shaking motion. Hyperlapse reconstructs how a camera moves throughout a video, as well as its distance and angle in relation to … Continue reading Microsoft Research First-person Hyperlapse Videos
Disney Research demonstrated Automatic Editing of Footage from Multiple Social Cameras at SIGGRAPH. Video cameras that people wear to record daily activities are creating a novel form of creative and informative media. But this footage also poses a challenge: how to expeditiously edit hours of raw video into something watchable. One solution, according to Disney researchers, is to automate the editing process by leveraging the first-person viewpoints of … Continue reading Disney Research Automatic Editing of Footage from Multiple Social Cameras
From Variety, Disney and Swiss pubcaster SRF unveil experimental short at Locarno fest. At the Locarno Film Festival, the Disney lab and SRF jointly unveiled an impressive experimental short titled “Lucid Dreams of Gabriel” (see teaser) which for the first time displayed local frame variation, local pixel timing, super slow motion effects, and a variety of artistic shutter functions showcasing this “The Flow-of-Time” technique. The … Continue reading Lucid Dreams of Gabriel – Teaser
Above: a photo I took of a drone at Cine Gear Expo 2012. Recently, I had a post that included spectacular footage of a fireworks show shot from a drone. The increase use of drones with GoPros has become both a safety and personal privacy headache. The Seattle Police Department recently spoke with an Amazon employee who flew a drone too close to the Space Needle. … Continue reading Game of Drones. John Bailey ASC on drone safety.
UPDATE: It is illegal to do this. Continue reading Fireworks filmed with a drone.
I have always been a great admirer of Douglas Trumbull. Here is the press release about his newest project. SEATTLE, April 30, 2014 — Academy Award winner Douglas Trumbull, announced today his forward-looking ten-minute demonstration movie UFOTOG. Produced at TRUMBULL STUDIOS in western Massachusetts, the experimental sci-fi adventure written and directed by Trumbull in 4K 3D at 120 frames per second, demonstrates his new process called MAGI, which explores … Continue reading UFOTOG, a new film by Douglas Trumbull
A very good video about “Jerry’s Noisy Toy.” Here is a more advanced version seen in the behind the scenes film “Man in Motion” Continue reading Video Assist, Jerry Lewis 1966 behind the scenes featurette “Man in Motion”
History of The Motion Picture Camera. Continue reading SOC 2014 – The Motion Picture Camera: Past, Present and Future